
If the best defense is a good offense, the Mercenary's got the most intimidating defense in the galaxy; heavily modified blasters and deadly heat-seeking missiles make the Mercenary a mobile heavy weapons platform. There's no problem extra firepower can't solve, and no one with sense gets between a Mercenary and his or her target.
All Mercenaries learn how to fire two blasters at once, and can opt to learn the skills of a Bodyguard using state-of-the-art medical technologies to heal and protect allies; acquire an Arsenal of Advanced rockets to rapidly deal damage; and access Advanced Prototypes including fiery missiles and darts to reduce and enemy's survivability and regenerative capacity.
Mercenary Skills
Firebug
Skill Name | Usage | Description |
---|---|---|
Advanced Targeting | Passive | Increases Ranged and Tech accuracy by 1%. 3 ranks. |
Afterburners | Passive | Jet Boost impulse is stronger and pushes enemies 20% farther away when used. Lowers the cooldown of Jet Boost by 2 seconds. 2 ranks. |
Combustion | Passive | Increases the duration of Combustion Gas Cylinder burn by 1 second and increases the burn proc chance by 2%. 3 ranks. |
Endurance | Passive | Increases endurance by 1%. 3 ranks. |
Energy Surge | Passive | Increases the duration of Energy Shield by 2 seconds and reduces its cooldown by 5 seconds. 2 ranks. |
fanned flames | Passive | Increases the damage of fire damage over time effects by 5%. 3 ranks. |
Heat Discharge | Passive | Missile Blast has a 50% chance to vent 8 heat. 2 ranks. |
Infrared Detection | Passive | Increases stealth detection level. |
Incendiary Missile | Instant | Deals elemental fire damage, exploding on contact, to an enemy at up to 30m, and deals burn damage every three seconds for 18 seconds afterward. |
Improved Rocket Punch | Passive | Increases the damage of rocket punch by 2% and lowers its cooldown by 1.5 seconds. 2 ranks. |
Kolto Shield | Passive | 50% chance when you are the victim of a critical to regenerate 6% of your health over 9 seconds. This effect can only occur every 9 seconds. 2 ranks. |
Molten Fury | Passive | Rapid Shots and Rail Shots deal 3% more damage to burning targets. 3 ranks. |
Prototype Heat Bypass | Passive | When you get a critical with a tech attack you have a 10% chance to vent 8 heat. This effect can only happen once every 3 seconds. 2 ranks. |
Prototype Heat Dampeners | Passive | When you get stunned you have a 50% chance to dissipate 8 heat. This effect can only occur every 8 seconds. 2 ranks. |
Prototype Particle Accelerator | Passive | Incendiary Missile has a 30% chance to finish on Rail Shot and to remove its heat cost. This can occur only once every 10 seconds. |
Bounty Hunter
Mercenary
Powertech
Imperial Agent
Operative
Sniper
Jedi Counsular
Sage
Shadow
Jedi Knight
Guardian
Sentinel
Sith Warrior
Juggernaut
Marauder
Sith Inquisitor
Assassin
Sorcerer
Smuggler
Gunslinger
Scoundrel
Trooper
Commando
Vanguard
Gunslinger
Scoundrel
Guardian
Sentinel
Sage
Shadow
Star wars knight of the old republic class skills and trees
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