swtor sith sorcerer guide tabel and tricks

star wars the old republic . swtor sith sorcerer guide tabel and tricks . In the class of sith inquisitor there are 4 : Sith Inquisitor Quests , Sith Inquisitor Leveling Guide , Assassin, Sorcerer. here are guide to sorcerers. Sorcerers are masters of the dark side of the force.  They can use force lightning to destroy their enemies from afar, or they can use dark force energy to either heal their friends, or harm their foes.

swtor sith sorcerer

The Dark side holds dangerous secrets - and immense power for those who dare to uncover them. The Sorcerer reaches into the darkest corners of the Force to harness volatile energies that can wreak devastation on his enemies and bolster or even heal his allies.

The air around a Sorcerer crackles with dark energy, and those foolish enough to get in a Sorcerer's way soon learn a new definition of suffering.

Primary Focus
    Single Saber
    Force Lightning / Force Drain
    Ranged DPS or Dedicated Healer

Skill Trees

The two Sorcerer skill trees are Lightning and Corruption. The shared Sorcerer and Assassin skill tree is Madness.

Madness        
Skill Name Usage Description
Calcify Passive Increases the critical chance and damage dealt by Force Lightning by 2%. 3 ranks.
Calculating Mind Passive Consuming a Deathmark charge restores force. 2 ranks.
Chain Shock Passive When you cast Shock, you have a 15% chance to cast a second Shock, dealing 50% of normal damage at no additional threat. 3 ranks.
Claws of Decay Passive Increases the critical strike damage dealt by Thrash and Raze by 15%. 2 ranks.
Creeping Death Passive Increases the critical damage bonus of Death Field and your periodic damage abilities by 10%. 3 ranks.
Creeping Terror Instant Paralyzes the target in fear, immobilizing it for 3 seconds and dealing 357 internal damage over 7 seconds. Creeping Terror cannot be removed until it runs its natural course.
Death Field Instant Creates a Death Field at the target location, dealing 241 internal damage and stealing 30 health from up to 3 targets within an 8 meter radius.
Death Mark Passive Death Field places a Deathmark on affected targets, increasing the amount of damage the targets suffer from your next 8 periodic damaging abilities by 20%. Lasts 30 seconds.
Devour Passive Increases the amount of healing generated by Death Field and Parasitism by 10%. 3 ranks.
Exploitive Strikes Passive Critical hits with force attacks increase your melee critical chance by 3% for 5 seconds.
Fanaticism Passive Reduces the force cost of Death Field by 25%. In addition, Raze has a 50% chance to refresh the duration of Creeping Terror when it strikes a target at or below 50% of its maximum health. 2 ranks.
Haunted Dreams Passive Lowers the cast time of Whirlwind by 50%. In addition, when your Whirlwind breaks early from damage, the target is stunned for 1 second. 2 ranks.
Madness Passive Force Lightning no longer has a cooldown.
Oppressing Force Passive Lowers the cooldown of Overload and Electrocute by 5 seconds. In addition, your Whirlwind affects up to 1 additional standard or weak enemy within 8 meters of the target. 2 ranks.
Parasitism Passive Causes critical hits from periodic damage abilities to restore 0.5% of your total health and force. 2 ranks.
Sith Efficacy Passive Reduces the pushback suffered while casting Crushing Darkness and Force Lightning by 25%. In addition, each time your Force Lightning deals damage, you have a 33% chance to recover 1% of your total force. 3 ranks.
Torment Passive Reduces the force cost of Thrash by 1 and Shock and Raze by 3. 2 ranks.
Unearthed Knowledge Passive Shock has a 33% chance to increase your melee bonus damage by 15% for 15 seconds. 3 ranks.
Will of the Sith Passive Increases total Willpower by 3%. 2 ranks.

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swtor sith sorcerer guide tabel and tricks
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